The hobbit the game part 1




















But before long there's plenty of danger and combat to keep your hairy little feet moving. Each level is fairly linear -- what else are you going to do with a classic story? Trolls, spiders, Gollum, Smaug, and of course the Ring of Power. That little bauble will render the wearer invisible Somebody get Sam Fisher one of those things! You'll also spend a lot of time collecting coins to buy provisions and little red crystals that translate into extra health.

Come to think of it, that reminds us of another classic quest tale popularized by Nintendo, but, um, we forget the name. Besides the obvious setpieces, crystals and coins, there's a good variety of gameplay on hand. Given that you've got a ring of invisibility, stealth obviously factors into things - Bilbo is a burglar, after all. There are numerous little side-quests, some of which move the story forward while others simply add color.

Platforms are quite abundant, and Bilbo has fortunately developed a predilection for bouncing through the air. There might be a little too much platforming, but the balance isn't bad. Smaller quests and objectives are delivered through small pieces of NPC conversation. Controls are solid enough that players of any skill level shouldn't find much frustration in the ledge-hopping.

You've got your standard jump, attack, sneak and a zoomed aiming mode, which is useful when you've got a pocketful of projectiles. Other movement options are simple and context-sensitive, so climbing ropes, snagging ledges and, er, eating several breakfasts all happen naturally.

But generally, the camera offers a great view with no issues. Combat is a bit underdeveloped, however. You've always got a trusty walking-stick, which can stiffly rap the knuckles and jaws of orcs and wolves alike. Too bad it doesn't work on dwarves. You'll also have the glowing sword Sting, which makes nice use of the game's highly capable lighting system to create a warm blue glow of warning whenever danger is near. But there's not much to do with Sting; you'll rely on the basic one-button slash and occasional higher-powered jumping smash.

Of course, there's probably a lot more fighting in this Hobbit than Tolkien ever intended, but the options do feel limited. The Hobbit is a book that many people treat as an old friend; it's something they can go back to year after year without fear of sudden change. So it's fitting, perhaps, that the game translation doesn't rock the boat with design or presentation.

Those who have come to Tolkien via Peter Jackson's films and various game versions thereof will likely be disappointed by the lighter tone, but The Hobbit is a fine place to start for younger gamers. In that respect, the puzzles, side quests and overall presentation are just about right.

Screenshots from MobyGames. So I have this game running flawlessly and crash-free on my desktop with modern high-end hardware, but I'm getting a strange error on my laptop. Hobbit Error CreateDevice failed. WTF is this problem, its as if my file is missing something. Ptd3d 0 point. Barb 0 point. Love the hobbit game Im 85 and lve these games I had the hobbit game and gave it to my Brother.

Barbara Peacock 0 point. She agrees to become the Mockingjay but her main focus is to save Peeta after he was captured by the Capitol in the Quater Quell and is being "hijacked".

After the bombing of District 12, Katniss Everdeen finally accepts the request of President Alma Coin and her adviser Plutarch Heavensbee and becomes the symbol of the rebellion, the Mockingjay.

She believes that his life is in danger and convinces President Coin to rescue Peeta and the other Victors. But she has a surprise with his reaction.

Desperate to help, Katniss demands that Peeta and the other Victors be liberated or she will quit being the Mockingjay. But President Coin seems to have other ideas for Katniss.

The Games are destroyed and Katniss went back home to see the ruins of her District which is caused by President Snow. Review, Sinclair User, March Sinclair User, August Your Computer, January , p. Ad, Your Computer, Oct. Gregg Barnett recounts the tale of compiling "The Hobbit" on the night of the America's Cup Yacht Race: "I remember because I was going to work in the office, and I did work in the office all night that night I started the compile before they started the yacht race and it was still going when Australia II had won the yacht race.

Beam's Dragon game ports were done by Dieter? By , Beam Software employed an artist and an in-house composer. Artist Russel Comte and Greg Holland created new graphics for the game, taking advantage of the Commodore 64 graphic capacity, and adding many more places.

Beams' sound designer, Nigel Brennan, contributed music to the game, making it overall a much richer experience. Veronika Megler and Philip Mitchells' game engine remained unchanged. Cancel Reply You must be logged in to post a comment. Pingback: Play it again explores Help columns in the s. Content on this site is licensed under a Creative Commons 3.

Text Adventure. Diskette , Cassette. ZX Spectrum 48K. Gameplay videos:. The Hobbit Following its release on the ZX Spectrum, "The Hobbit" was ported to a number of other microcomputers supporting cassette games.

The Hobbit Following its release on the ZX Spectrum, "The Hobbit" was ported to a number of other microcomputers supporting cassette games, including the Commodore 64, in The Hobbit Following its release on the ZX Spectrum, "The Hobbit" was ported to a number of other microcomputers supporting cassette games, including Dragon For instance, one of the optional quests in the Unexpected Party level is to find four children in a game of hide and seek.

An example of a required quest would be to save the dwarves from the spiders. Explore Wikis Community Central. Register Don't have an account? The Hobbit video game. View source. History Talk 2. Do you like this video? Play Sound.



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