Pc games great naval battles




















It'll take about two days to play each side and that's using only the simplest of tactics, like steaming straight at the enemy with guns blazing. The degree of control you can exercise over the fleet is quite daunting but, thanks to the excellent interface, coming to terms with the multitude of functions takes surprisingly little time. I have to admit, though, that launching air strikes did require more than a brief glance at the manual.

The ai does an excellent job, taking care of just about everything, such as plotting main and second gun-firing solutions and, if conditions require, shedding some light in the area with star shells.

At the same time the computer will take care of pumping out and repairing damaged areas, launching torpedoes, maintaining your customised ship formations and flying 50 tbf Avengers and F4 Wildcats. You can, of course, do it all yourself excluding the flying , but I challenge you to take evasive action with 20, tons of usn Yorktown when a squadron of B5N2 Kates have just dropped twelve knot, high-explosive fish in the water and the primary gun director has just been dive-bombed out of action on the usn Sth Dakota.

If you don't think that's a problem, try counterbalancing your listing vessel by deliberately flooding opposite sections of the craft.

There is a happy medium to suit most people and switching the ai on or off is a mouse click away in the respective control window. All this action can be viewed from anywhere on any ship in the task force and, for the really vain, a camera is provided on the look-out post to record the very few successful assaults on the dominant Japanese force.

Few things in life are as gratifying as a full broadside connecting! You sad person. Much of your time controlling the activities of the fleet is spent on the bridge of the flagship.

Everyone on the ship has a role to play in battle, from manually reloading and firing cannons to boarding enemy ships. Despite beginning its life as a somewhat barren and repetitive early access title, the game had soul. And the development team over at Rare kept updating with new content and cool new weapons to make the waves come to life.

As such, developer Game-Labs is still working out the kinks, but the game is definitely worth a play in its current state. Besides the rich history it portrays, the game shines for its realistic sailing and detailed damage models that let you focus your fire on specific parts to cripple your enemies slowly.

These warships are of the spacefaring kind, brought to life from the Warhammer 40K universe by Tindalos Interactive. Where it lacks in patience and finesse, the pace of the missions and the satisfaction of a ship sinking is still gratifying in this title.

Enigma: Rising Tide is for those who are wanting to take a break from the hard-fought battles of stratagem and are looking add a few more hulls to the bottom of the sea in at what sometimes can be a neck breaking pace.

Navyfield is a curious naval game. Recommending it is like telling somebody to go see Woodstock today. As an MMO, its time in the sun has passed by a few years, but at its peak it was a phenomenal game. Although Navyfield has been overshadowed by modern releases, the game is still strong to this day. Pitting teams of up to 32 players against one another with an assortment of ships, Navyfield has a surprising amount of variety and modes, backed by quick and addictive battle sessions.

Leveling up your crew and unlocking newer arsenals are still key mechanics here - but this has its benefits. Typically, fleets are a combined assortment; battleships, carriers, cruisers, destroyers and even frigates are some of the options available unless the hosted room decides otherwise.

The beauty starts as you see the players naturally forming to picket the larger ships, or the carriers and more agile craft either laying torpedoes or scouting for incoming spreads.

Anti-Aircraft is also an important element as, although machine gun fire from your ships is automatic, it requires a keen eye to manage those flak bursts to take out incoming aircraft — which can sway the battle in mere seconds. Matches are quick and full of action in an easy-on-the-eye isometric view.

Leveling up your crew and unlocking newer arsenals are still very much mechanics here. However, a side benefit of this is understanding the types of ships and the benefit of different play styles. Rushing to play as a King George V-class may not necessarily be as enjoyable as wiping out many unsuspecting players with a perfect torpedo spread from a Japanese light cruiser.

Every faction has a distinct feel and doctrine. Both newer titles feel more about smaller engagements and which captain has the widest bow a matter of speaking. The original Navyfield, by contrast, managed to capture fleet combat exceptionally well in a multiplayer setting and is still supported and played by players today.

Buy it on: Free Abandonware. Fighting Steel is a lesser known title for those looking into the war chest of naval wargames; as a game, it primarily focuses on fleet action. Pitting capital ships against others in often historical context or user created scenarios, in real time ships square off to lob shells until somebody capsizes or breaks off under the cover of smoke screen.

Although the graphics are simple and dated, they are crisp and serviceable. Abandonia helps you have fun four hours and years.

If Abandonia is useful to you, please help us forget fundraising and get back to Abandonia. We are still keeping the site open and free and will appreciate your support to help it stay that way.

We are trying to make it easy for people in every country to donate. Please let us know how we could make it easier for you. You control one of the fleets in all its facets, from the grand strategy down to the aiming and firing of the guns.

Luckily for us most of the most mundane tasks in GNB-NA can be left to the computer like the aiming of those guns. GNB-NA focuses solely on the big surface ships in the war.

The German U-boats are uncontrollable in the game and that is pity. Not that submarines do not have a role to play but they are handled by the computer and you are notified only of the results. Not even all surface ships have been included for either the British or the Germans.

The Germans especially have gotten the short end of the stick. Many of their cruisers are nowhere in sight. The ships the Germans captured in their conquest of Europe are also never added to your total. This was not done out of spite however. The computers of that time had only very limited memory capacity and tough decisions had to be made. What you are left with as the Germans is a very small amount of heavy ships and a handful of destroyers.



0コメント

  • 1000 / 1000